APPENDIX DSCREEN DISPLAY CODES - 40 ColumnsNOTE: Follow this link for a lynx-friendly version. The following chart lists all of the characters built into the Commodore screen character sets. It shows which numbers should be POKED into screen memory (locations 1024-2023) to get a desired character on the 40-column screen (Remember, to set color memory, use locations 55296 to 56295). Also shown is which character corresponds to a number PEEKed from the screen. Two character sets are available. Both are available simultaneously in 80-column mode, but only is available at a time on the 40-column screen. The sets are switched by holding down the {shift} and {C=} (Commodore) keys simultaneously. From BASIC, PRINT CHR$(142) will switch to upper case/graphics mode and PRINT CHR$(14) will switch to upper/lower case mode. Any number on the chart may also be displayed in REVERSE. The reverse character code may be obtained by adding 128 to the values shown.
Codes from 128-255 are reversed images of codes 0-127. |
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